Post by erica 🦇 on May 28, 2014 10:21:26 GMT -5
See? The pink part works just fine. But the other parts are remaining the color of the ball, even though I changed the texture the same way? Here's the codes.
; textures isremapable width height (optional)
\art\AutoBuild\strawbs.bmp 0
\art\AutoBuild\pink.bmp 0
\art\AutoBuild\red.bmp 0
end ; textures
; petscale ballscale baseBallSize
110 115 88
;bBall offset color outCol fuzz colGroup outType size texture
-63 0, 0, 0 83 83 0 0 -1 0 2
; bandanna r
0, 80, 30, 0, 237, 244, 0, 0, -1, 30, 0 ;138 1
0, 80, 20, 0, 237, 244, 0, 0, -1, 40, 0 ;139 2
0, 80, 0, 0, 237, 244, 0, 0, -1, 50, 0 ;140 3
0, 80, -20, 0, 237, 244, 0, 0, -1, 60, 0 ;141 4
0, 70, -40, -10, 237, 244, 0, 0, -1, 70, 0 ;142 5
0, 60, -60, -20, 237, 244, 0, 0, -1, 60, 0 ;143 6
0, 40, -73, -20, 237, 244, 0, 0, -1, 50, 0 ;144 7
0, 20, -88, -20, 237, 244, 0, 0, -1, 40, 0 ;145 8
; bandanna middle
0, 0, -90, -30, 237, 244, 0, 0, 1, 50, 2 ;146 9
; bandanna l
0, -80, 30, 0, 237, 244, 0, 0, -1, 30, 0 ;147 10
0, -80, 20, 0, 237, 244, 0, 0, -1, 40, 0 ;148 11
0, -80, 0, 0, 237, 244, 0, 0, -1, 50, 0 ;149 12
0, -80, -20, 0, 237, 244, 0, 0, -1, 60, 0 ;150 13
0, -70, -40, -10, 237, 244, 0, 0, -1, 70, 0 ;151 14
0, -60, -60, -20, 237, 244, 0, 0, -1, 60, 0 ;152 15
0, -40, -73, -20, 237, 244, 0, 0, -1, 50, 0 ;153 16
0, -20, -88, -20, 237, 244, 0, 0, -1, 40, 0 ;154 17
; left bit
0, -20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;155 18
0, -30, -100, -30, 223, 1, 0, 0, -1, 30, 1 ;156 19
0, -45, -110, -30, 223, 1, 0, 0, -1, 15, 1 ;157 20
; right bit
0, 20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;158 21
0, 30, -95, -30, 223, 1, 0, 0, -1, 30, 1 ;159 22
0, 45, -100, -30, 223, 1, 0, 0, -1, 15, 1 ;160 23
end ; add balls
\art\AutoBuild\strawbs.bmp 0
\art\AutoBuild\pink.bmp 0
\art\AutoBuild\red.bmp 0
end ; textures
; petscale ballscale baseBallSize
110 115 88
;bBall offset color outCol fuzz colGroup outType size texture
-63 0, 0, 0 83 83 0 0 -1 0 2
; bandanna r
0, 80, 30, 0, 237, 244, 0, 0, -1, 30, 0 ;138 1
0, 80, 20, 0, 237, 244, 0, 0, -1, 40, 0 ;139 2
0, 80, 0, 0, 237, 244, 0, 0, -1, 50, 0 ;140 3
0, 80, -20, 0, 237, 244, 0, 0, -1, 60, 0 ;141 4
0, 70, -40, -10, 237, 244, 0, 0, -1, 70, 0 ;142 5
0, 60, -60, -20, 237, 244, 0, 0, -1, 60, 0 ;143 6
0, 40, -73, -20, 237, 244, 0, 0, -1, 50, 0 ;144 7
0, 20, -88, -20, 237, 244, 0, 0, -1, 40, 0 ;145 8
; bandanna middle
0, 0, -90, -30, 237, 244, 0, 0, 1, 50, 2 ;146 9
; bandanna l
0, -80, 30, 0, 237, 244, 0, 0, -1, 30, 0 ;147 10
0, -80, 20, 0, 237, 244, 0, 0, -1, 40, 0 ;148 11
0, -80, 0, 0, 237, 244, 0, 0, -1, 50, 0 ;149 12
0, -80, -20, 0, 237, 244, 0, 0, -1, 60, 0 ;150 13
0, -70, -40, -10, 237, 244, 0, 0, -1, 70, 0 ;151 14
0, -60, -60, -20, 237, 244, 0, 0, -1, 60, 0 ;152 15
0, -40, -73, -20, 237, 244, 0, 0, -1, 50, 0 ;153 16
0, -20, -88, -20, 237, 244, 0, 0, -1, 40, 0 ;154 17
; left bit
0, -20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;155 18
0, -30, -100, -30, 223, 1, 0, 0, -1, 30, 1 ;156 19
0, -45, -110, -30, 223, 1, 0, 0, -1, 15, 1 ;157 20
; right bit
0, 20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;158 21
0, 30, -95, -30, 223, 1, 0, 0, -1, 30, 1 ;159 22
0, 45, -100, -30, 223, 1, 0, 0, -1, 15, 1 ;160 23
end ; add balls
The balls with the 1 for texture are the pink. 0 is supposed to be the strawberry bmp, and the ball in the middle is supposed to be red, so texture 2. Any ideas?
Thanks in advance!
Ok, nevermind. I got it to work by changing the color of the other balls to 223 and the outline to 1 as well (same as the pink, originally), like so:
; textures isremapable width height (optional)
\art\AutoBuild\strawbs1.bmp 0
\art\AutoBuild\pink.bmp 0
\art\AutoBuild\red.bmp 0
\art\AutoBuild\strawbs1.bmp 0
end ; textures
; petscale ballscale baseBallSize
110 115 88
;bBall offset color outCol fuzz colGroup outType size texture
-63 0, 0, 0 83 83 0 0 -1 0 2
; bandanna r
0, 80, 30, 0, 223, 1, 0, 0, -1, 30, 3 ;138 1
0, 80, 20, 0, 223, 1, 0, 0, -1, 40, 3 ;139 2
0, 80, 0, 0, 223, 1, 0, 0, -1, 50, 3 ;140 3
0, 80, -20, 0, 223, 1, 0, 0, -1, 60, 3 ;141 4
0, 70, -40, -10, 223, 1, 0, 0, -1, 70, 3 ;142 5
0, 60, -60, -20, 223, 1, 0, 0, -1, 60, 3 ;143 6
0, 40, -73, -20, 223, 1, 0, 0, -1, 50, 3 ;144 7
0, 20, -88, -20, 223, 1, 0, 0, -1, 40, 3 ;145 8
; bandanna middle
0, 0, -90, -30, 223, 1, 0, 0, 1, 50, 2 ;146 9
; bandanna l
0, -80, 30, 0, 223, 1, 0, 0, -1, 30, 3 ;147 10
0, -80, 20, 0, 223, 1, 0, 0, -1, 40, 3 ;148 11
0, -80, 0, 0, 223, 1, 0, 0, -1, 50, 3 ;149 12
0, -80, -20, 0, 223, 1, 0, 0, -1, 60, 3 ;150 13
0, -70, -40, -10, 223, 1, 0, 0, -1, 70, 3 ;151 14
0, -60, -60, -20, 223, 1, 0, 0, -1, 60, 3 ;152 15
0, -40, -73, -20, 223, 1, 0, 0, -1, 50, 3 ;153 16
0, -20, -88, -20, 223, 1, 0, 0, -1, 40, 3 ;154 17
; left bit
0, -20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;155 18
0, -30, -100, -30, 223, 1, 0, 0, -1, 30, 1 ;156 19
0, -45, -110, -30, 223, 1, 0, 0, -1, 15, 1 ;157 20
; right bit
0, 20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;158 21
0, 30, -95, -30, 223, 1, 0, 0, -1, 30, 1 ;159 22
0, 45, -100, -30, 223, 1, 0, 0, -1, 15, 1 ;160 23
\art\AutoBuild\strawbs1.bmp 0
\art\AutoBuild\pink.bmp 0
\art\AutoBuild\red.bmp 0
\art\AutoBuild\strawbs1.bmp 0
end ; textures
; petscale ballscale baseBallSize
110 115 88
;bBall offset color outCol fuzz colGroup outType size texture
-63 0, 0, 0 83 83 0 0 -1 0 2
; bandanna r
0, 80, 30, 0, 223, 1, 0, 0, -1, 30, 3 ;138 1
0, 80, 20, 0, 223, 1, 0, 0, -1, 40, 3 ;139 2
0, 80, 0, 0, 223, 1, 0, 0, -1, 50, 3 ;140 3
0, 80, -20, 0, 223, 1, 0, 0, -1, 60, 3 ;141 4
0, 70, -40, -10, 223, 1, 0, 0, -1, 70, 3 ;142 5
0, 60, -60, -20, 223, 1, 0, 0, -1, 60, 3 ;143 6
0, 40, -73, -20, 223, 1, 0, 0, -1, 50, 3 ;144 7
0, 20, -88, -20, 223, 1, 0, 0, -1, 40, 3 ;145 8
; bandanna middle
0, 0, -90, -30, 223, 1, 0, 0, 1, 50, 2 ;146 9
; bandanna l
0, -80, 30, 0, 223, 1, 0, 0, -1, 30, 3 ;147 10
0, -80, 20, 0, 223, 1, 0, 0, -1, 40, 3 ;148 11
0, -80, 0, 0, 223, 1, 0, 0, -1, 50, 3 ;149 12
0, -80, -20, 0, 223, 1, 0, 0, -1, 60, 3 ;150 13
0, -70, -40, -10, 223, 1, 0, 0, -1, 70, 3 ;151 14
0, -60, -60, -20, 223, 1, 0, 0, -1, 60, 3 ;152 15
0, -40, -73, -20, 223, 1, 0, 0, -1, 50, 3 ;153 16
0, -20, -88, -20, 223, 1, 0, 0, -1, 40, 3 ;154 17
; left bit
0, -20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;155 18
0, -30, -100, -30, 223, 1, 0, 0, -1, 30, 1 ;156 19
0, -45, -110, -30, 223, 1, 0, 0, -1, 15, 1 ;157 20
; right bit
0, 20, -90, -30, 223, 1, 0, 0, -1, 40, 1 ;158 21
0, 30, -95, -30, 223, 1, 0, 0, -1, 30, 1 ;159 22
0, 45, -100, -30, 223, 1, 0, 0, -1, 15, 1 ;160 23
And I figured I'd just keep it here in case anybody else runs into the same issue while hexing the pinup bandana.
I don't know why the colors of the ball are so relevant but they are. lol